So things have been progressing... pretty slowly with Louisiana, it's safe to say. Aside from very early in its run, Louisiana has not had much pace and quickness to it - something largely made up for in its depth and detail and the roleplays and stories many of your have drawn from it (some more than others, of course).
But there were player slowness issues issues in the summer and autumn when I was free, and since we've been ready to roll onwards I've had my own time constraints ramp up significantly. Not to mention a handful of things that have taken far longer than they ought to have - the Peace of Frankfort, which many of you have been following, least among them.
Suffice to say we've been going through a prolonged slow period that is being felt particularly keenly at the moment. In fact it has been 8 months since the last turn. So this is a kind of... state-of-the-game/how do you all feel about it post? Some of you will have lost interest, others will be amongst the games chiefest fans and eager to see it continue. But I'd very much appreciate some frank and honest assessments (brutally so if need be) or comments on the game and what the players are thinking. Not least because I'm very aware that we've placed the burden of sole running game on Gesar alone.
So yes. Input and comments please!
As for my own position and thoughts, since they will invariably be referenced by people... This game has been a major work for me, something I have adored deeply and if and when I set it aside, I will inevitably feel a deep loss. The world it build has been tremendous fun and I will absolutely return to it, whatever happens. My primary problem with it at the moment has been sustaining my love and enthusiasm for such a long period of time, and over so many peaks and troughs of activity (whether GM or player caused). At the moment, I'm undoubtedly in a trough. I could pull out of it with enough enthusiasm and support for the game, but equally I might not. My opinion is therefore a little unhelpful, and I am thoroughly able of being swayed either way.
Please feel free to raise further questions if you think doing so may further illuminate how I feel about the game and whether I want to keep on going. Or not, whatever you all like.
The Gesarist Manifesto, chapter 5 opening foreword wrote:"The guerrilla must move like a fish in the sea, namely by drinking until you can delude yourself into hoping rich bastards will be gone one day."
(excuse me while I blow my own trumpet)
- Louisiana 1792: Fils de la Révolution - GM/Author
- Balance of Power: 1968 - Iraqi Republic
- Saenwyn: A Song of Ashes - Corentin of House Tremayne, King of Saenwyn and Defender of the Realm
Smyg the slow-running Louisiana
Smyg is pretty much the storytelling epic
Smyg of this century
Smyg Huojin is writing the Great American Novel and it's not even American