Master of Oblivion wrote:Huojin wrote:Perhaps the idea that it takes more than 1 god alone to grant sentience could be useful? And a cap on the power, so once you try and use it, you're done whether it succeeds or is blocked?
I second this. This way you don't have 5-10 races.
Promethean Enlightenment - You were given many powers by the Creator of the world - but the greatest and most dangerous is the ability to pass on some of these gifts, and to create self-aware, sentient life.
You may attempt to grant this to an existing beast of your choosing - but it will take many generations. Build the medium of your enlightenment - whether a monolith, a unique form of flora, or any creation that will bring wisdom and understanding to your chosen species. The construction will take one turn, and can only be begun once the world has entered an age where advanced life is widespread.
Once it is constructed, ascension will take 3 actions over 2 turns, and with at least two different players taking part. The last three actions, once a medium is built, are the Gift of Thought; the Gift of Speech; and the Gift of Fire.
However, should this action be opposed by more than support it at all at any stage, then it will fail. In addition, you may not start the chain again. Completion of this chain of events will herald the end of the Creation Ages; and the beginning of the First Age.
Huojin wrote:Awesome. So like, each player gets the chance to launch the chain once, but if they fail they lose their power to do so, but might be able to rely on an allied being to do it?
Also you should make a separate thread for this now
Tellos wrote:Really have wanted to do an alien invasion based BOP style game.
Smyg wrote:The history of all hitherto existing society is the history of Gesar coping with being a total fucking a-grade revolutionary thinker
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