Having spoken to Rin (always a great source of criticism and ideas), I'm making the following additions which'll be reflected in the final game:
*Given that there's a trade feature, there'll also be a wartime malus of some sort to trade, which you can obviously avoid if you win the naval confrontation with your enemy/enemies.
*The "Commission Privateers" action is being re-tooled as more of an economic sabotage action designed to issue letters of marque for raiding other nation's trade, rather than as "mercenary" boats.
*Prestige is back! Actions with successful outcomes will boost your prestige, losing battles or wars or having national embarrassments will harm it, etc. The person with the highest prestige at the end wins, of course, but prestige will also have an in-game effect comparable to foreign popularity - so if you have a high prestige, others will respect you and be more willing to deal with you favourable, and so on.
SIGN UPS ARE NOW OPEN FROM HERE DOWNWARDS
Nothing anyone has said previously counts or should be taken as a claim of any nature - they're merely declarative statements, I encourage people to sign up without much guilt. I'll only intervene if I'm concerned about activity levels or something.
These 9 nations are needed first, once they're all taken I'll make some suggestions for other nations people can take. If you'd like to play and haven't already said you're interested, but don't want one of these 9, post or ask me separately and we'll figure something out.
Great Britain - scorp
France - Seren
Spain - MoO
Hapsburgs (Austria) - Luc
Prussia - Smyg
Poland-Lithuania - Maddox
Sweden - Gesar
Russia - Cephal
Ottomans - Flamelord
Netherlands - Bomie
Denmark-Norway - DutchGuy
Last edited by Huojin
on 21:52:18 Wednesday, 12 October, 2016, edited 10 times in total.